D:/dev/vendor/bgfx-env/bin/shadercDebug.exe -f vs_sms_shadow.sc -o D:/dev/CC++/TinyFunny-GAMES202/out/build/x64-Debug/shaders/glsl/vs_sms_shadow.bin --platform windows --type v --profile 440 --varyingdef varying.def.sc
D:/dev/vendor/bgfx-env/bin/shadercDebug.exe -f fs_sms_shadow.sc -o D:/dev/CC++/TinyFunny-GAMES202/out/build/x64-Debug/shaders/glsl/fs_sms_shadow.bin --platform windows --type f --profile 440 --varyingdef varying.def.sc

D:/dev/vendor/bgfx-env/bin/shadercDebug.exe -f vs_sms_mesh.sc -o D:/dev/CC++/TinyFunny-GAMES202/out/build/x64-Debug/shaders/glsl/vs_sms_mesh.bin --platform windows --type v --profile 440 --varyingdef varying.def.sc
D:/dev/vendor/bgfx-env/bin/shadercDebug.exe -f fs_sms_mesh.sc -o D:/dev/CC++/TinyFunny-GAMES202/out/build/x64-Debug/shaders/glsl/fs_sms_mesh.bin --platform windows --type f --profile 440 --varyingdef varying.def.sc

pause